← Zero Series
Zero Series

The World

Build a living world and walk into it
A full-world simulation you build and host on your own hardware, then walk into: a real ecosystem, creatures that evolve, LLM-minded villagers, an economy of learned professions, and a client you build to enter it. Fully self-contained — pick it up cold; other Zero books are optional deeper dives.
105Chapters available
10Volumes available
15Volumes planned
0/105Chapters read
Day streak
▶ Start
01
02
VOLUME 02 · YOU ARE HERE
Drawing the World
A 2D engine from scratch, watching Volume 1's world instead of reading its log

A thin platform layer, a software framebuffer, and a tileset drawn for The Hollow.

you finish with → A window that renders worldd's ticking terrain in real time
0 of 12 read
03
04
05
VOLUME 05 · YOU ARE HERE
Bodies and Brains
Energy, metabolism, and a neural network written from scratch

3,000 creature brains running a forward pass inside a 50 ms tick.

you finish with → Creatures with bodies, senses, and controllers
0 of 12 read
06
VOLUME 06 · YOU ARE HERE
Evolution
Genomes, mutation, and selection with energy as the only fitness function

Lineages that speciate, grow new senses, and inherit temperament.

you finish with → A seeded, ordered evolutionary run, byte-identical in CI
0 of 13 read
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VOLUME 10 · YOU ARE HERE
Creature-Speakers
Animals whose goals a model writes into the row their evolved controller reads

Creatures whose reflexes stay evolved while their goals come from a model.

you finish with → Speaker creatures naming themselves and remembering you
0 of 3 read
11
VOLUME 11 Somebody Logs In PLANNED
Two people on a LAN, walking the living valley together.
you finish with → worldd and worldc talking over TLS, with a diegetic inspect panel
12
VOLUME 12 Steel and Spell PLANNED
A dungeon, loot, and death with a cost, all tested as replayed seeded fights.
you finish with → The adventuring spine, playable and balanced
13
VOLUME 13 A Working Society PLANNED
Shops, guilds, and deeded housing, priced in a unit the world named itself.
you finish with → A functioning economy with the emergent-naming machinery proven
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VOLUME 14 Masters and Apprentices PLANNED
Recipe provenance genealogies and dynamic professions entering the world.
you finish with → Lost-recipe recovery quests generated from real historical loss
15
VOLUME 15 The Ranch PLANNED
Heritability you can measure, on animals you named and bred.
you finish with → A working ranch with a domesticated lineage
16
VOLUME 16 The Fake Internet PLANNED
A world that explains itself in-fiction without ever announcing anything.
you finish with → The Monument, the rumor engine, and the Cardinal daemon, all live
17
VOLUME 17 Three Words PLANNED
A gate address that deterministically means a specific kind of field.
you finish with → The three-slot keyword system, with hybrid player- and NPC-minted words
18
VOLUME 18 Fields That Live PLANNED
Thousands of frozen fields, and settlements that grew while you were away.
you finish with → The HOT/FROZEN/ARCHIVED field lifecycle, driven from Go
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VOLUME 19 Expeditions PLANNED
Contact between the valley and its fields: trade, migration, and conflict.
you finish with → A gene bank, gossip, and visitors that grow while you sleep
20
VOLUME 20 Her Own Words PLANNED
A villager whose voice you trained, and a tiny model built on the chronicle alone.
you finish with → QLoRA adapters and a from-scratch model, both local and free
21
VOLUME 21 The Nursery PLANNED
A mystery the reader operates and the players can only investigate.
you finish with → The nursery daemon, checkpointed and running under the no-announcement rule
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VOLUME 22 The Third Dimension PLANNED
The valley's own world data, rendered in first person.
you finish with → A 3D pipeline owned end to end
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VOLUME 23 The GPU PLANNED
A playable 3D client with real-time lighting and skeletal animation.
you finish with → The 3D client, shipping playable
24
VOLUME 24 Light as Geometry PLANNED
Shadows and global light where rasterization only fakes them.
you finish with → Lightmaps and ambient occlusion feeding the shipped renderer
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VOLUME 25 The World Seed PLANNED
A portable package another reader can host, and a character export between two worlds.
you finish with → The machine room at full depth, and the final milestone